Same but with Celebration Rings, gets more Flee and Critical. Niffling Whitesmith with Chicken Hat, 2 Vanberks, DBSS Orcish Axe, With Lord Kaho's Horn. There is a set of, well, autobuffs that should be considered for all builds: This could work like a Stalker Ice Pick build, but without the specific skills available to them like Chase Walk or plagiarized skills. Taekwon Class (Guide) Star Gladiator Farming Guide - Morroc Discussion in 'Class discussions and guides' started by Exponetia, 4 Sep 2015. Thief classes are the most used classes here, they usually use Hit and Run tactics, focusing on Succubi and Incubi by luring them through Cloaking/Chase Walk skills. You can also aim for the usual STR, AGI, DEX build for your Assassin Cross using the dual dagger type. They only have single target skills, and none of them pierces DEF. Same, but with Shield Reflect, you can ditch out the Gloom Under Night, but you get less DEX. Log the character out (just to the character screen, to avoid having to open a client every 3 minutes) to avoid it getting killed. You got Holy and Shadow Property monsters there, you will need double or triple Sharpshooting uses to kill all the mob due to that. Talon Cash is a convinient way to give more casual players option to save some farming time in exchange for $. The Niffleheim build was given in case you got one already and are considering using it there. Mid Headgear: depends on your style (more damage or more Flee), but is usually a choice between these 2. With stat foods, you can get one shot hits on Succubi. Holy Marching Hat, I'd recommend to have this for swapping, even if your enemies shouldn't last too long. You still need the AGI to get enough Flee to move around the map without being bothered. The drawbacks are that you need to put points into INT, plus you got to be careful with the After Cast Delay afterwards. No Aspersio, so requires 2 BB hits. Yes, Plagiarize is what gives Stalkers a lot of flexibility here, you can copy: AGI will be usually your main stat, even if you're Bowling Bash type, to get as much Flee as you can. Holy Marching Hat is good if you don't have Kahos and rely on normal attacks to kill stuff. In the fountain in the middle you will see a talking spot, click it and throw Lucifer's Lament to the fountain (no, you won't lose it). Similar gears but Queen's Whip. The more HP you have, the more damage but also more drain (more HP needed to recover per hit). Paladins got it harder, but there are a few builds available for them too. Vanberk headgear - Lord Kaho's Horn: if you see that you have procced Vanberk Card, you can consider switching to Lord Kaho's Horns for extra damage. Violies: the cause of why mobbing in this map can be a pain. Double Strafing Sniper, AGI and DEX build, uses Lord Kaho's Horn, DTTT Composite Bow, Dragon Vest and Manteau set and General Egnigem Cenia shoes. Best is using a Dragon Vest, to combine it with Dragon Manteau for garment. ---> then why not use hunter which excels in using a bow, finish level 99 as a hunter and Cross trans to Stalker. The server is very balanced, TONS of events, economy is F2P friendly (you get 40 talon cash daily with minimal effort), LOTS of guilds and communities, the staff responds pretty quickly to any inquiries you might have 24/7. While this guide focuses on one shotting for more efficiency, survival comes first. As you won't need the DEX and the ASPD is gotten with Doppelganger Cards, you can put the rest of your stats to INT, so that you get a decent pool of SP (good too to Heal and to recover SP with Grape Juices). As stated before, both builds share the same gears. Feel free to add stuff, like Mysteltainn for more Flee. Even the unslotted ones are good. Most of them are pretty similar, but tactics may change. The disadvantage is that in some builds, you need to get the Gloom Under Night Card, leaving you open to magic attacks. Get enough DEX to hit 100% and rest goes to STR. It takes 5-6 hits to kill a Succubus, but if you're good with your fingers, the kill is fast. TalonRO is pleased to partner once more with GoFundMe Charity this holiday season in our annual fundraiser to benefit Doctors Without Borders. These girls are pretty static and shoot pretty fast, so if you want to mob here, you need to use them as centers. There are different kind of weapons to consider: So, what's a proper Holy Cross build? This build works if you're using Crusader Spirit skill, so you need to buff. Plus Incubus and Succubus drop theirs (they aren't bad), plus Soul Staff from Succubus, but those won't be your main objective here, if you're looking for plain greedy and fast money. You got Double Strafe if you need it, good to take care of a pesky Violy. It's a bit harder to handle. Ok, as you're guessing, you're going to look for **Incubus** and **Succubus**. Hi, in regard to Baby WoE I was wondering if people that have any experience with it could help me. Avoid getting in the middle of a lot of monsters, try to build up "safe" terrain while killing everything. Armour: Evil Druid Card to avoid status ailments while having low VIT. It’s the best weapon for BS(expect Boss weapon). Shield: Hodremlin is best as it has a chance of giving you Perfect Dodge +30, something that is good when you're in a hot area (and need to Hide/Cloak fast). Use Shield Chain once on each monster and let them die while you spam it on the rest. Uses Queen Scaraba Card to help with hitting, so he saves some points for STR. Be careful of Mini-Demons and their Deviruchis retinue. Armour: Bathory Card, while Gloom Under Night adds damage, it leaves you open to magic and you don't have a shield. You can do both attacks. Of course, main skill is Bowling Bash. These builds tend to have less Flee (particularly Soul Breaker types), so it's better to make sure that the attacks don't hurt too much. This build needs a buff slave for Aspersio without the Excalibur. Mysteltainn Card: in case you want more ATK, or rather, you're struggling with your Flee, this card is pretty good. Also, kill them fast, they cast Spirit Destructoin skill, taking the SP away from you in 2-3 hits. ... farming and events throughout the Enchanted Village. You can leveling with Grimtooth. How to get free infinite stat and skill reset in ragnarok mobile. Garment: Deviling Card. It's very powerful, but requires investing in INT too, and has a pretty high After Cast Delay at high levels (2.8 seconds at level 10). Will protect you from magic too. As always, consider using Cloaking or Hiding if things get too ugly (mainly because you're surrounded by Violies). Continue reading my guide to find out what else they can be used for. Exponetia Active Member. (around 2.7k to 3k dmg) But if you want to push it a little further with NPC hunter bow and hunting arrow, use a sage to endow yourself, you are pretty much using a carded bow with damage boost already. Ranged attack, Silence on a whim... another of those monsters that you would prefer to ignore. Get enough Flee to feel comfortable rather than focusing on damage. Accesories: The Sign, Celebration Ring, Mantis Ring, Brisingamen, Meginjard. With Aspersio, Succubi and Incubi will die fast. It doesn't have Kaho, but it isn't cheap either and it's a quite specialized set. Consider getting Skin of Ventoss or Dragon Vest/Manteau. Weapon: +10 Mace with 4 Turtle General Cards. Don't panic, you got 20k HP, Deviling and Golden Thief Bug with you, plus 284 Flee (it would let you handle 4 monsters without issues). It's cooler. Gloom Under Night. Accesories: 2 Celebration Rings, Megs or Sting Brisingamen. Each review and rating will count toward the server's overall score in our rating system. (Mostly used for Tank use) Intelligence: 80~99 This is needed for support casters in WoE. Ice Pick, Bloody Knight, Bathory. This class can only kill Demon and Undead types through expeditious use of Magnus Exorcismus skill. Lord Kaho's Horns, Gryphon Card, Sniping Suit and Sting Expert Rings make up the rest of the gears. This is like the Katar build, but you use Ice Pick to pierce the enemy DEF. High DEF variant, trading Kahos and Dragon combo for Magni's Cap, Odin's Blessing and Stone Buckler; used Naght's Manteau to get some +7 garment at a somewhat reasonable price, feel free to switch it. VIT helps a lot, you want VIT, heaps of VIT, tons of VIT. You should consider if you're going for hit and run tactics or mobbing/resistance tactics. Holy Cross Paladin with Ice Pick. The trick is when mobbing, you need to consider: Here is a list of common gears in this dungeon. Cheap Stalker, with Triple Attack, Aspersio and Priest buffs. Same gears. Some prefer slamming the Soul Breaker and moving around (or use Fly Wings), while others prefer slamming 3-4 Meteor Assaults per mob and then Cloaking or Teleporting. This one breaks shield. For cheap builds, go with 2 Mantis Rings. Yes, that means gathering some monsters, going next to a Violy and killing her along with your mob. You will see it on the Item Script as://[itemheal rand(min,max),0;], [], []//. Uses Dragon Vest/Manteau combo for Flee bonus, as you need every point you can get. It's usually a Turtle General, but pay attention to Queen Scaraba Cards, freeing some DEX to get to the next STR batch is good. These builds are similar, but with some differences in their way of working. Weapon: your main weapon is the Ice Pick, with damage increasing cards. Mysteltainn Card if you need more damage or Flee. Ok, now it's time to talk about the place. All Activity; Home Mantis Carded Bradium Ring/Ring: you get STR with this, pretty good for both builds. It's a sword that has a chance to pierce enemy DEF (of non-boss monsters) on a chance. They drop 4 different accesories, 3 are sellable at NPC, the 4th one is a good accesory and you want to keep or sell it to other players. Easy to play. Same as Executioner above, but it has a higher level and Dark Property 4, making it resistant to all sorts of magic and elemental attacks that aren't holy. Two of the build use combo sets, these are good, but remember that they will be broken if you change one of the components, so you might have second thoughts. The rest of the Katar builds, like the Sonic Blow or Grimtooth one, aren't that good because the monsters got high DEF and are Demon type (they see you cloaked). Sleipnir: the best stuff out there. Probably a strange build to use in Ragnarok Online, due to the maintenance costs required to use the skill. Most times, it will be a bother for your farming. Still, some are good and are used while "growing up" in other places. You will keep draining good amount of zeny while spamming CT and potions. The thing is that you can't afford better stuff (or just don't want to use an Ice Pick) and you want to farm here. Some just plain like to play Lord Knights or Paladins. You can switch with Evil Druid to mob until you want to hit down the enemies. Lower Headgear: Pirate Dagger (or whatever headgear suits you), Rock Replica... check above. It depends on your style, as always. With that VIT you can always swap to Hell Poodle Card and recover some HP with meats. Tactics are similar to Snipers, shoot everything, take advantage of your AGI, lure Demon Race enemies to you using Cloaking next to a wall or Hiding to disperse the rest of the monsters. The answer is not a rogue, and I know throwing this out there will piss off some rogue lovers, but for a gearless player, I think there are only 4 options: Hunter is the easiest class that can access to element damage with just equipping the arrow. Sphinx F3. Remember that in case of Cards, you might want Skin of Ventoss or Dragon Manteau combo: Deviling Card, the usual choice if you don't want get stuck to a set. Weapon: your trusty bow with damage increasing cards. Triple Attack and Aspersio types usually prefer this one, as they aren't that SP reliant. Using Leak instead of Deviling to avoid massive damage from Shadow Property magic. That value is modified by your VIT (+2% per VIT), the HP Recovery skill (+10% per level) and the different modifiers (such as Cards). Weapon: each hands has their requirements, but the usual setups is: Right Hand: the standard is to go with a +7. High Priest with Rod and 4 Necromancer Cards, High Wizard Card, 2 Celebration Rings and Platinum Shield. People went there and bashed the hell out of the monsters. Meteor Assault builds are better for this. This guide is intended to explain a bit about one of the farming spots present on Ragnarok Online: Geffenia. TalonRO has been running since 2007, all with legendary stability and consistency - with account preservation to come back any time you want! Recommended if you can one shot. You want to save up on those Grape Juices, mostly because of the weight. Martyr's Reckoning is a skill that "charges" you with 5 powerful hits. Forgot your password? That link allows you to always hit and deals double damage with Shield Boomerang, while the After Cast Delay is reduced by half. Soul Breaker builds tend to be a bit minimal on the Flee part and they usually need to one shot, some people swap after: You can check Meteor Assault with those builds and see how it works. You need to mob, Violies are a pain for this, try to bring the mobs near them to take them along the mob. It's a Boss type monster. Thanatos Cards might be an option, but you lose Flee. Kill the Succubus and Incubus with 2 Spiral Pierces (or one if using Aspersio buffs) and use Hiding/Cloaking or just teleport away when finished. In many cases, they rely on external buffs, namely Aspersio; though there are a few builds that don't require them. See that with Holy Marching Hat you can swap to get Aspersio on you. Gears: Ice Pick (see below) is the most common gear, though there are weapons, like Exorciser or Brocca, that are able to pierce DEF too, but you don't see them here much. Sadly, it's a one target skill. Damage increasing cards. Only % damage cards will have effect on Shield Boomerang and Shield Chain damage. Also, most of the cast **Dark Property Soul Strike**, so bring your. This class relies on dealing criticals, rather than hitting normally. Vampire Whitesmiths are explained in this guide: It's a good build, it's a variant from the traditional Niffleheim Whitesmith build: The main issue with the Vampires is that they got higher survival rates once they start with the killing (you need to spam recovery items while mobbing), as they get enemy HP thanks to the Sniper Card and Rideword Hat. This is a tentative build, having in mind that a Champion has: The only issue is about either luring the monsters, as you don't have Cloaking (nor high Flee); or the Teleport Assault tactics similar to smiths. In most cases, they won't be included in the calculators, but feel free to consider them and tweak the values accordingly. After 10 trials on Myst Case from Toy Factory, on average, I needed to use it 2.4 times to succeed, each success giving me approximately 457 zeny on average. It also lets you use a standard dual dagger build (STR, AGI and DEX) instead of having to get INT. Cheap Sharpshooting Sniper. Examples of Niffling Whitesmiths will be shown here. 1) Dagger Rogues' stats are very hard to distribute among Str, Agi, Dex. Don't bother with Blessing (STR and DEX don't matter here), Impositio Manus (not ATK based) or Aspersio (as said, always Neutral). High AGI and Flee, that make sure that you get maxed ASPD and high Flee (307). Moonlight Flower Card: the cheap way of obtaining Fast Move, but is quite neat, though. Easy and original. This build is usually for knights that don't have a specific farming tool for this map, but want to try it. Reach TalonRO's team via Support Ticket for detailed and account-sensitive questions and inquiries. You want to kill them and rob them of everything they got. One of the difficulties there is that there is a mix of Holy and Dark properties monsters there, plus some of them take out your SP, making farming there a bit risky unless you go with a party, or you apply specific tactics. Haiti Relief Fund at Work in Haiti. Mid Headgear: AGI mid with Stormy Knight Card. Morrigane set combo, with Mobster Cards. The Incubus is one of your targets here. Same, with TTTT Mace, best thing is that you can use the Mace for other classes, but more expensive. Without it, you can kill the odd False Angel flying around, but it's most efficient just to Cloak on these and keep with the killing. You can level up at Anubis around level 70, with very little gear, stats will cover yourself enough, you can grind at that place till 99. Newbies dont really know how to make money which is OK. 1) There are many purchasing Vend-buying strawberries at 2000z each, Elus at 9k each, Oridecon 7k each (instant zeny). While it's easy to use, you don't have much defense, and as Flee is pretty low, you can't Hide if mobbed. Lower Headgear: ATK or damage raising stuff. Minorous drop Two-handed Axe [2]. First one implies using Holy Property weapon or attacks, focusing on the Succubus/Incubus, knowing that you will be able to take damage while you loot. You need to make big mobs to proc the skill, and sometimes luck isn't with you in that matter. All Activity; Home 4) Some will argue: "Then i will go Bow rogue and double strafe!" Once it pierces DEF, you will pierce through enemy monsters like a hot knife through butter. Roughly speaking, this class has the following gears/skills at its disposal to pierce DEF: Below there is a deeper analysis of each variant. The issue with your main targets (apart from other monsters here) is that they have high DEF and MDEF, meaning that normal tactics don't work on them. After attaining Job Level 40 (or higher for more skill points) they can then change to a second class job, either 2-1 or 2-2. Read player reviews on TalonRO. In other words Quantity over Quality). Deviling carded Dragon Manteau to utilize set effects. Many classes can farm here, as long as you have the proper gears, stat build and the expertise to use it. ATK is nice and that, but more Flee means that you can move around with more leisure. Let's analyze them one by one: The Bloody Knight is one of the "minibosses" of the area (though it doesn't have the Boss protocol). Main advantage of this class is that, apart from the raw damage, you can switch elements with ease, letting you kill everything you see around. You can use, DEX gears you might have (like 2 Celebration Rings and a +9. Lower Headgear: Samurai Mask, Chewing Bubblegum (both got +1% damage). Requires slotted Ice Pick and Lady Tanee; and some switching between Gloom Under Night and Bathory/Evil Druid. You don't need to one shot, just spam MA until your finger breaks. Try to avoid it, as it isn't too profitable (sure, drops some decent loot, on a low chance). Lower Headgear: Pirate Dagger (or whatever headgear suits you). gefenia01, gefenia02 and etc. Best bonuses are STR, AGI or Flee, though Triple Attack types might want ASPD. Armour: as the upper headgear, you got 2 options here, depending if you're looking for survival or damage, or you can swap both. You aren't a mobber, so you don't need the VIT that much (use an Evil Druid Card instead and then switch when you want to get healed). Most people bring them to one shot, or at least, fast kill the monsters here. The first two monsters may be wort killing for some, and do provide an adequate method for farming cakes, but I will not be covering any methods for killing them in this guide because I don't personally feel that it is an adequate use of you time! Uses Dragon Vest, Dragon Manteau, Hunting Spear and Golden Thief Bug. Geffenia isn't an easy place. The remaining stat points would go to INT. Footgear: you might want to consider the use of Bunny Slippers instead of your usual Shoes. Mid Headgear: AGI mid with either Bloody Knight Card. (imagine you have about 500 strawberries, 2000z each = 1mil). Celebration Rings as default, it's nice to have all these bonuses. Armor: Bathory/Evil Druid carded Armor (don't use Evil Druid if you're using Aspersio); Dragon Vest recommended if possible, particularly if it's enchanted with STR, AGI or Flee. Here is a list of things that you might want to consider if you are not relying on external buffs: Proper gears descriptions are below, but consider getting at least the Jaguar Hat if you're using a Melee class, and Osiris Card if you need to shave a few AGI points here and there. Disclaimer: This guide is part of the content generated from Legacy RO’s Character Class Guides Event. Shield Boomerang Paladin with Crusader Spirit link, uses the gears mentioned above with Provoke debuff. This build is better suited for general purpose. The loots are pretty good (Oridecons, Eluniums, interesting gears, the card), and if you have the proper elements (Shadow Property 4), it shouldn't be difficult to kill (Grand Cross works wonders against this), but it isn't your main target here. The loss of Parry gets offset, somewhat, by a proper shield card, but you still lose some resistance (like a 33% more damage). Stuff that deals more damage on Demon and Shadow helps too. Remember that Cart Termination isn't affected by %Damage Cards, so Gloom Under Night Card won't work. Soul Breaker: another cheap build, 1 hit SBK using Thief's Ring + Celeb Ring, Soul Breaker: another cheap build, 1 hit SBK using 2 Thief's Rings and Mysteltainn Footgear, Meteor Assault: cheapest build with Aspersio and buffs. See that you need 2 Bradium Brooches and 3% ASPD armour (or a Baby Leopard Pet) to reach 190 ASPD, https://wiki.talonro.com/index.php?title=Farming_Spots_-_Geffenia&oldid=6045. Last, don't forget Stat foods, Green Salads and Lutie Lady's Pancakes are affordable, and they give you a decent boost. Add 2 +5 DEX, +30 Flee and +75 ATK bonuses for more effect. One shotting is important, as each use of the skill costs 1,500 zeny. Use Lord Kaho's Horns if you got them (those 20 INT will help with Grape Juice recovery for SP), though best is Valkyrie Helm (> +20 VIT and AGI). All previous actions got no value, and the monster (and its loots) belongs to that player. Still, it's a fairly cheap build and you don't need fancy tactics with it. Soul Breaker: cheapest build with Aspersio and buffs. There are two kind of builds: Katars and dual daggers. Sure, you can bring proper cards to enable hiding and that, but as with Champions, won't do much here. You can't stop in a spot, and you need to manage those mobs, mainly the Violies and Abysmal Knights. The only downside is Zeny. These don't come cheap (you need to kill 5 Tatachos for each one plus a quest, and only last 10 minutes), but might help your survival rate there. Shield: pick either Golden Thief Bug Carded shield or Tirfing or Hodremlin Carded one. Geffenia is one of the best spots to farm zeny directly, as the drops there are only useful to sell to NPCs and are pretty expensive. Accesories: things that increase damage or general purpose stuff, like Celebration Rings and Brisinghamen. Armour: Gloom Under Night Card; with Holy Robe (check Priest options), you can reduce the pain from those attacks but you get an armour that is too specialized. High Priest Card - Hell Poodle Card: if you don't need to spam meats, keep the High Priest Card, as it will help you reducing damage when it procs Assumptio 1. It's recommended to read the skill description here: Spiral Pierce. 2 Santa Poring Cards, Strouf Card and Skeleton Worker Card. Mbek Mbeeek 4,025 views. General Egnigem Cenia Card, default choice to save SP. While you get the Ice Pick effect with these skills, it shouldn't work like that. Cheapest variant: 4 Santa Poring Carded Composite Bow, Sting Gloves, Gargoyle/Moonlight Flower Carded footgear. I will use the iRO designation, as Sacrifice sometimes gets confused with Devotion due to iRO calling that skill Sacrifice (sigh). Best is using a Dragon Vest, to combine it with Dragon Manteau for garment. Meaning... Archer--> Hunter --> high novice --> Free to pick any class of desire. Gears are pretty much the same as Soul Breaker ones, but the stat distribution changes: These are mainly the 2 builds. 4 hits to kill a Succubus, 2 with DEF pierce. Gypsies got the advantage of having more bonus DEX, so they can deal higher damage. 2) Always spend money on NPCable items like fly wing and b wings, it saves you lots of time walking, they might be a little expensive at start, but eventually you will realize they are much worth for its price. Ice Pick: same as other classes, most efficient when having fun with Succubi/Incubi, but worse when hitting others and remember that you don't have Parrying and Two-Hand Quicken skills available (you can have One-Hand Quicken if linked, though). You still need the Deviling Card and the Stormy Knight is kept to get some Flee (not the most important piece of gear, though). Rogue is a solution for you. At first glance, consider normal Magnus Exorcismus gears but having in mind that you will leave some monsters around. Something to have in mind when bringing this class to any map is that they don't tend to have subtle tactics: this is all about mobbing/staying and killing everything around. Geffenia 02 and Geffenia 03 are the best maps to hunt for Violies. As you see, this is your typical full geared Lord Knight, but using general purpose stuff rather than DEF piercing. And... 6 of 10 people you ask, people will tell you the old Cliche "start the server with a rogue and grind / farm". Lower Headgear: anything that increases damage or ATK. Skills: skills live Investigate or Spiral Pierce either do special damage to high DEF monsters or plain ignore the DEF. Weapons: you get dual dagger option. If you're being chased by False Angels and Violies, it's good to be able to cloak fast after you take care of your preys. You can reach awesome killing speeds with Aspersio on. Without Further ado, lets get down to business. Main advantage is that you get a Holy attack that let's you use other weapons, like a Spear or an Ice Pick. Mid Headgear: depends on your style, but you can also choose to increase Critical. You don't have shields and you want to avoid the Shadow Property attacks/magic. Has no buffs. Fairly killable by a plain Ice Pick without Aspersio. Use a Hell Poodle when needed to spam meats. It's cheapish, but gets risky. The Mysteltainn is another of those cursed swords. One of the main advantages of such classes is their ability to carry a lot of supplies and loot, so they have longer staying power here. STR increasing things aren't the most useful things here. Both classes would use similar gears, only changing their instruments. Мапас / Uncategorized / talonro lord knight guide; talonro lord knight guide. I wanted to post this guide, because every other day or so, People kept on asking at main what to start when they first joined the server. High Priest with +9 Lich's Bone Wand with 2 Drops, 2 Celebration Rings and Platinum Shield. This is similar to the build above, but uses a one shot skill, Shield Chain. Just now Guest Just now Guest 1 minute ago Guest 1 minute ago Guest 1 minute ago people4000. Boss protocol, high DEF, high HP, Undead 4 Property and a pain in the ass. Lower Headgear: Chewing Bubblegum (or whatever headgear suits you). High AGI build, uses Ifrit Card and 3 Mobsters, plus a lot of LUK, to get criticals. A good idea would be bringing a multiple Sword Guardian Carded Sabre or similar thing to get something like this: But then, there is no point of using an Ice Pick when in the end, you are going to kill everything you see around. Use diagonal backslides to go around the map faster. (Hunter, for example can probably kill 3 myst case with DS, while a rogue can kill 1. And Smokie Card would be good if you don't have Frilldora Card. A bit more zeny invested here. If you are lazy, you can just equip the right arrow and go ahead and start Double strafing monsters. You can kill hordes of monsters with it, as long as you have in mind that: Stats are AGI and DEX, rest to LUK. Armour: Gloom Under Night Card is needed to one or two shot. It uses Silence on you from time to time. That card is better than Golden Thief Bug shield, as it also protects you from HP sucking skills from Succubi and you can drink your GJs while wearing it. There are too many to be able to include them all, use the search option. That can be done in different ways: As for support characters, consider these classes: Just for the record; this guide will try to use non-buffed builds if possible. Critical hit spam: put stats into LUK, proper gears and just spam hits. You will love the Dark Priest. Composite Bow with damage increasing cards. Sadly, has the lowest HP bonus. Uses 4 Santa Poring Cards, Falcon Muffler combo and Thief Ring with Cold Heart combo. High LUK too, no Aspersio. Either kill it or teleport away. Remember me Not recommended on shared computers. Soul Breaker is a skill that slams down a powerful attack on a single target based on your INT and ATK. You can swap to Kahos after casting it and swap to HMH when it's about to run out. The damage it deals is fairly high, considering its attack speed, so be careful if you're going to mob them. Sadly, both characters are on the squishy side, so you have to be careful with them. There are a few variants for this build. (around 2.7k to 3k dmg) But if you want to push it a little further with NPC hunter bow and hunting arrow, use a sage to endow yourself, you are pretty much using a carded bow with damage boost already. You will be eating meats like crazy, though. Grand Cross test build, goes for INT, VIT and DEX, taking advantage on the high damage the DEX provides. This is a list of gears to consider getting: The drawback of this variant is that you have to pick your enemies. Other option is switching Bloody Knight Card for Stormy Knight Card.

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